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Built from the ground up and developed exclusively for the
Wii, Dead Space Extraction is a prequel that reveals the events leading up to
Isaac Clarke’s mission on the USG Ishimura in the original Dead Space game
released in 2008. Dead Space Extraction marries the innovative motion controls
of the Wii Remote with a frenetic first person perspective to create a new
action-packed horror experience. Dead Space Extraction tells the story of a
handful of space colonists desperately struggling to escape from a horrific
infection on the Aegis VII mining colony deep in the furthest regions of space.
The game introduces a new heroine to the fiction and as the crew fall victim to
a mysterious contagion aboard the ship, it becomes clear that protecting her
may be their only hope for survival. Dead Space Extraction introduces all new
characters, weapons, enemies, puzzles and co-operative multiplayer gameplay.
[Electronic Arts]
The score is based on the quality of the story(if it's a story based game); or the quality of the simulation for sports and music titles. For example, GTA 4, was the story compelling? was it a main feature of the game? Another example would be Tiger Woods, how was the golfing experience? Was it satisfying?Graphic The overall experience of playing the game. This would include how fun was it to play, was it easy to work with? Was the game developed well in all aspects?The overall experience of playing the game. This would include how fun was it to play, was it easy to work with? Was the game developed well in all aspects?Control How well do the controls work? Are the buttons mapped in a way that makes the gamess easy and comfortable to play?Menu map This includes the music, the voice action, and the cut scenes (if there are any).Sound Does this work in a logical way? Does it take you out of the game play experience because you have to leave the main game screen? How are the loading times? If it's a sports game or music game how easy are the menus to navigate? Is it intuitive to get around menus? Overall Is the game worth another play thru? Does the game give you a reason to play again or is one time enough?Replay Is the multi-player strong? Are there multiple options? Is there co-op? If the game has only single player then rate the overall experience. Overall was it a great game(4-5) good(3) mediocre(2) or poor(0-1).The online scoring is based on multiplayer, co-op, and any downloadable content. If a game does not have any multiplayer or co-op, but it does have downloadable content, you can count that as part of the online score. GGR feels that if a game does not provide any online capability then it can not receive a perfect score.
(1/0)
Mass Effect 2 Xbox360 Publisher : Electronic Arts Developer : Bioware Genre[s] : RPG Player : 1 Rating : M (Mature) Date : December 19, 2009
http//www.masseffect.bioware.c
97
Story / Simulation
15
[15]
Graphics
15
[15]
Game Play
15
[15]
Controls
14
[15]
Menu / Map
10
[10]
Sound
10
[10]
Overall Game Experience
10
[10]
Replay Value
5
[5]
Online
3
[5]
(1/0)
FIFA Soccer 10 PS3 Publisher : Electronic Arts Developer : EA Canada Genre[s] : Player : 20 Rating : E (Everyone) Date : October 01, 2009
http://fifa.easports.com/home.
93
Story / Simulation
13
[15]
Graphics
14
[15]
Game Play
15
[15]
Controls
12
[15]
Menu / Map
10
[10]
Sound
10
[10]
Overall Game Experience
9
[10]
Replay Value
5
[5]
Online
5
[5]
(1/1)
FIFA Soccer 10 WII Publisher : Electronic Arts Developer : EA Canada Genre[s] : Soccer, Sports Player : 20 Rating : E (Everyone) Date : October 01, 2009
http://fifa.easports.com/home.